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J Breezy Roll-a-Ball is a Unity made game in which the goal is to collect all the coins. This game was a computer graphics 2 project that used 3D Studio, C# Scripting, and the Unity game engine

This is the scripting program that uses C# Script to code for the game. Through various commands one can control how fast the player moves, where the respawn point is, how many coins have been collected, and much more.

In Unity you have a plethora of gadgets that perform different functions. In the picture above you can see the scene of what your game looks like, where is in the hierarchy of objects, and where you can edit the object and its properties.

Roll-A-Ball Project

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