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2d ufo

The goal of this game is to collect all of the golden nuggets and secure your victory!!!

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Game design & scripting

For this game, we had to make it so the UFO could move as well as collect items which would count for a score. Because this is a 2D game the movement was quite simple as we just scripted it to be able to move up, down, left, and right. As for picking up objects we assigned tags to the golden nuggets, which are referred to as "pick up", and made it so when the player runs into them it gets its assigned value which in this case is 1. As for the bonus nugget, I assigned it with the tag "Bonus" and gave it a value of 2 as it is a scaled up version of the original pick up in game. We also programmed the game to restart when the score requierment had been met which in this case is 21.

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For this game, the entire background was made in 3D Studio and Well as Photoshop. We used a grid to divide the square up into multiple units which allowed us to better customize the border that acts as the wall in the game. The colorful graphic you see as the background of the game was something I customized in Photoshop using the select tool fill in areas with different colors to create a nice face.

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